Sapped
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Sapped is a status effect which increases incoming damage.
Effect
The effect increases incoming attacks through this calculation:
Damage = Original Damage + (Original Damage * 0.2 * (Effect Level + 1))
For example, if the original damage is 20, the affected will gain 24 damage. If the affected has Sapped II, the damage will become 28 instead and so on.
Causes
| Cause | Potency | Length | Notes |
|---|---|---|---|
| Death Scythe | I | 0.03 | Effect has a chance of increasing level if affected already has effect. |
| Custom Brew | I - IV | 1:30 (Unmodified) | Brews can be augmented to have higher level or duration. |
| I - III | 0:30 - 1:30 depending on level | Crones have a chance of throwing a brew with the effect if their target doesn't have it. | |
| I - II | 0:10 | Apostles with the title "the Atrocious" will shoot Sapped arrows. On second phase, the level increases. | |
| Upgraded |
I | 0:05 | Upgraded bear and polar bear servants can apply Sapped on melee attacks. |
| II-V | 0:03 | Crypt slimes inflict Sapped on attack, the level is equal to the crypt slimes size plus one. | |
| Summon Down | I - V | Infinite | Only applied to newly spawned Servants summoned through wand/staff. |
| Illague | I | 0:20 - 1:20 | Illague has a chance of giving Sapped effect, with duration depending on Illague level and chance. |
Trivia
- As the effect only increases the damage amount, it does not negate Resistance.
